SANTIAGO ECHEVERRY ART310 | Advanced DIGITAL ARTS | SPRING 2012 | PRE-REQUISITE: ART210 CAS 134 | Section P | Tue - Thu: 4:30 - 6:50PM secheverry at ut.edu | CAS Annex 112 | 813 - 813 257 3769 | Office hours by appointment only |
|||||
Assignment | Class | Resources | |||
1 – PRACTICE Create 10 practice movies exploring Shape Tweens (not graded ) |
Animation tools in Flash CS5.5, Timeline, Shape tweens, notion of time in Animation | • http://tv.adobe.com/show/learn-flash-professional-cs5 GS01 - GS13 |
|||
2 – PAINTING Choose your favorite painting and transform it into an animated scene: 30 seconds minimum, 10fps. |
Movie Clips, Classic vs Motion Tweens. Masks, animated Masks. Basic audio. Starry night | • Images in Flash
• Motion tweens 1 • Motion tween 2 |
|||
3 – DANCER Create a 30s / 24fps min / dancing objects exploring the bone tool (IK) |
Advanced Animation techniques, visual effects, Bone tool. Nested movie clips. |
• Inverse Kinetics on Atomiclearning • lecielestbleu.org |
|||
4 – KINETIC TYPOGRAPHY minimum 60 secs, max 90 secs anim , 30fps, 720x480px |
Fonts, vectorized types, animated typography, design for motion graphics. |
• Fight Club • Pulp Fiction • Lord of War • Pi Song • Embedding fonts in Flash • TLF Text Text Layout Framework • Working with TLF text • Todd Perkins tutorial |
|||
5 - MUSIC "VIDEO" Create a minimum 3 min / 10fps / 720x480 / music video for a local band or your own music, using as many visual and animation techniques - in creative and appropriate ways for the style of the animation. You MUST incorporate VIDEO in your project. |
Streaming Vs Event audio sync. Animation techniques. Controlling video and audio in Flash. FLV vs SWF, streaming vs pre-loading |
• LowMorale Creep • Pi Song • Supreme Beings of Leisure • TARBOY • Animator Vs. Animation • newgrounds.com • atomfilms.com/af/animation/flash • goultralightsgo.com • insertsilence.com • whitehouseanimationinc.com |
|||
6 - SOUND MACHINE explore interaction design issues and design buttons WITH AUDIO that would invite the user to interact with your movie using a unique frame. |
Buttons, interactivity, understanding the Interaction Cycle. Communication Magnetic North / Blast Radius & Jason Theodor - Creativity = The act of connecting things in unexpected ways. JimCarrey.com / MarcoBrambilla.com |
Read: • The Design of Everyday Things (BB) • Understanding Comics (BB) • Foundation-Flash tutorials • developphp.com tutorials |
|||
7 - FAIRY TALE Create a visual interactive narration in the form of a Fairy Tale. |
Pre-production of hypermedia, scripting, storyboarding. Fragmentation of information, non-linearity. Loading / MP3 / JPG / SWF / DATA into your movie. |
Watch: • Pan's Labyrinth • Run Lola Run • Kuleshov Effect |
|||
8 - MATH NIGHTMARE Inspired by the Tibetan Mandalas, use MATHEMATICAL formulas to transform Movie Clips and DYNAMICALLY GENERATED OBJECTS on the stage, be creative and face your fear of numbers >:-) |
Timeline scritpting Vs. External scripting. Creating and controlling dynamically created movie clips in Flash . Drawing basic shapes, color control #2 / Repeat loops, conditionnals. Applied mathematic formulas, understanding chaos. Notion of Data Bases. XML. PRELOADERS |
flashandmath.com actionscripts.org WebWasp tutorials Explore: Flash Documentation Macromedia Flash Tutorials Flash Learning Center liquidjourney.com as3cheatsheet.agivera.pl Beautiful Algorithms: Design from Nature and Mathematics /cove.org |
|||
9 - AS3 GAME |
Timeline animation vs. math animation. Manipulation, class assignment, dynamically added visual and aural elements on the stage. Basics of programming, structures, functions. ARRAYS, understanding list. Conditionals, basic functions. Parent/Child programming |
• Classes / Movie clip classes • kirupa.com / MC Vs Sprite • actionscript.org http://www.jeanmalek.com/ • senocular.com |
|||
10 - FINAL PROJECT Create an interactive project that explores your biggest passion. It must integrate interactivity, video, audio, animation, user interaction and a correct and complete interaction cycle. The project must be loaded into a new movie and must be controlable (PRELOADER) • Processing // Arduino (free) • Openframeworks (app developer on mac) • Max/Jitter (paid) |
Conditions for the Final Project • Show Off • Kick Ass • Flash CS6 Workshop |
||||
FINALS |
FINAL PROJECTS PRESENTATION - EVERYONE MUST BE PRESENT OJO: THURSDAY MAY 3rd | 11am - 1pm / CAS 134 exams |
||||