<script>
window.onload = function() {

// ORIGINAL MAIN CANVAS
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");

////////////////////////////////////// start here
// NEW MASK CANVAS = contains shape that masks anything underneath
var tempcanvas = document.createElement('canvas');
var tempcontext = tempcanvas.getContext('2d');

// USE SAME DIMENSIONS FOR SECOND FLOATING MASK CANVAS
tempcanvas.width = canvas.width;
tempcanvas.height = canvas.height;

context.beginPath();

// RED BACKGROUND COVERING ENTIRE CANVAS
context.fillStyle = "red";
context.rect(0, 0, canvas.width, canvas.height);
context.fill();

// OBJECT TO BE MASKED = LARGE CIRCLE

tempcontext.fillStyle = "yellow";
tempcontext.arc(canvas.width/2, canvas.height/2, 250, 0, Math.PI*2, true);

// Draw the shape OF THE MASK
tempcontext.arc(canvas.width/2, canvas.height/2, 100, 0, Math.PI*2);
// tempcontext.rect(100, 100, 300, 300);

// WE NEED THIS FOR EVERYTHING TO WORK
tempcontext.fill();

context.scale(1,0.5);

// Draw mask on the image, and done !
// drawImage(object_to_be_drawn, x, y);
context.drawImage(tempcanvas, -400, 100);

////////////////////////////////////// end here

};

</script>